Week 8: Character Design
The number one issue I had when it came to this task was putting my imagination onto paper, I’m not very competent when it comes to drawing as a whole let alone digitally. But with the usage of the drawing […]
My Portfolio
The number one issue I had when it came to this task was putting my imagination onto paper, I’m not very competent when it comes to drawing as a whole let alone digitally. But with the usage of the drawing […]
Pixel Art can be seen as easier in the sense of drawing characters as you’re limited to only limited to a certain amount of pixels, meaning that low quality pieces can be much more accepted due to the fact it […]
This time I’ve been tasked with creating a set of assets for a top down shooter game. As medieval fantasy is my go to genre I decided to stick to what I’m familiar with and go with what I know. […]
Moving away from artwork that includes characters, this time around it’s about creating an environment that appears three dimensional despite being 2D whilst providing a first person point of view. After looking into the subject and going through the material […]
The task now is to create a set of buttons to be used for the User Interface within my Cookie Clicker game, I used Illustrator for this and managed to produce three 3D buttons that suit the theme of my […]
This time around I’ve been tasked with using Photoshop to adapt and manipulate an image to make an original piece. Thankfully I have at least a surface level amount of experience and knowledge using Photoshop so this will be an […]
For the first week, we were tasked with creating our own concept or environment within Photoshop. The immediate question is what I’m going to come up with. Granted that my skill with art as a whole isn’t my strong suit […]