Moving away from artwork that includes characters, this time around it’s about creating an environment that appears three dimensional despite being 2D whilst providing a first person point of view. After looking into the subject and going through the material I was provided I’m going to demonstrate my understanding of the principles through my own rendition of the concept.
Step 1: Configuring the Canvas
Following the guidance I was given I started up by creating a canvas with a 1920×1080 resolution, then downloading the provided grid which represents the Rule of Thirds which works in unison with the One Point Perspective. An example previewing the grid on my canvas is shown below:
Step 2: Crafting the Guidance
After hiding the grid in the hierarchy it was time to move onto the next stage which was setting the horizon line, to do this I made use of the Shape Tool and selected the Line shape. I dragged this across the canvas and adjusted it to my liking in order to form the horizon line to prepare to move on to the next stage. An example previewing the horizon line and the Tool I used to create it is shown below:
Step 3: The Polygonal Configuration
This stage took a little bit more tweaking of the settings and features within Photoshop to achieve. The way it was done is by selecting a regular Polygon from the Shape Tool and then going up to the Bar at the top of the screen and tweaking the colour, the thickness, the number of sides, the Star Ratio and where the shape is projected. All in all these settings together make the perfect guidelines for the One Point Perspective I need. Below is a labelled preview of the process and the demonstration of the lines on the canvas:
Step 4: Putting the Pieces Together
I aligned all the grids perfectly using the built-in guideline tools within Photoshop so I could finally begin using them for my drawings. Complete example shown below:
Step 5: The First Shape
In the midst of using the Line Tool to create an accurate and straight shape, the alignment tool within Photoshop helped a great deal as it allowed me to ensure that each line within my shape was connecting properly, with the first result proving successful as a demonstration on how the One Point Perspective truly works. The example of the shape as well as a representation of the alignment tool is shown below:
Step 6: The Final Result
It took quite some time to get entirely used to the concept of the perspective but all in all it boiled down to practise, as you can see I experimented with all different shapes to try and get a feel for each and the pentagon at the very top was by far the hardest to configure out of them all.
The Conclusion
By far one of the most challenging tasks as it required a lot of setup and then alot to wrap your head around when it came to piecing together shapes using the guidelines, however it proved to be a fantastic learning experience in which I will be able to apply to projects in the future.