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Matt Hardeman

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  • Game Design and Prototyping
  • Art and Animation Fundamentals
  • 3D Asset Design
  • Environment Design

Month: August 2023

Week 10: Principles of Animation Pt.2

August 1, 2023August 1, 2023 hardeman2021Art and Animation Fundamentals

The final task is to make use of bone rigging within Unity to animate a sprite, I did this by using an existing sprite and creating it’s own bone structure using the Sprite Editor in Unity. This allowed me to […]

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Week 9: Principles of Animation Pt.1

August 1, 2023August 1, 2023 hardeman2021Art and Animation Fundamentals

This week we had been tasked with creating a sprite sheet for a character ready to be used in a game. Therefore I went ahead and designed a moveset for a traditional Knight sprite whose focused on melee combat. This […]

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Recent Posts

  • Week 10: Principles of Animation Pt.2
  • Week 9: Principles of Animation Pt.1
  • Week 8: Character Design
  • Week 6: Pixel Art
  • Week 5: Top Down Shooter Assets

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Matt Hardeman

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